![moltengl opengl 4.3 core moltengl opengl 4.3 core](https://i.ytimg.com/vi/POnpv8nNwpo/maxresdefault.jpg)
If you add the prefix SDL_VIDEODRIVER=wayland to the start parameter then OpenRA will work fine in Wayland.
#MOLTENGL OPENGL 4.3 CORE FOR FREE#
The Red Alert part of the game is available for free of charge and can be downloaded in game once OpenRA is installed. OpenRA (license GPLv3,, ) is a game engine for the Command & Conquer games including Krush Kill ‘N Destroy 1 + 2. A more complete list can be found here or here Wayland OpenRA The game engines can be used as well to develop own games or as development examples. Not every project reached the same quality, but in most cases it is worth a try.
#MOLTENGL OPENGL 4.3 CORE SOFTWARE#
Running the game with a free and open source software engine offers several advantages like Linux support, 64bit, new OpenGL paths, bug fixes, new features and so on. The content like artwork, media and music still remains under their original copyright license and you still need a copy of the original game or if not available you can buy it used or via one of the game shops. Even if never released for Linux, they can be played now natively, some of them even on Vulkan, read Games – Vulkan OpenSource. Thanks to a lot of community effort there are several games that got a free and open source software (FLOSS) engine as a drop-in replacement for the proprietary one. Blackscreen/freeze after loading game in menu.Serious Sam Classic: The First Encounter.Star Wars Knights of the Old Republic II – The Sith Lords.Warhammer 40,000: Dawn of War II: Retribution.Half Life + Blue Shift + Opposing Force + C.A.G.E.D.The Elder Scrolls III: Morrowind (with OpenMR).Ebony Spire: Heresy (proton, Linux OpenGL version is too buggy currently).Counter Strike + Condition Zero + Condition Zero Deleted Szences + Ricochet + Team Fortress Classic.Beneath the Steel Sky (luxtorpeda with scummvm).Baldur’s Gate I + Baldur’s Gate II + Icewind Dale + Planescape Torment.Most of the tested games are OpenGL only and had no Vulkan or Vulkan translation layer (DXVK, VKD3D) support so far as I’m mostly interested to get all my games running on Vulkan. Just replace “command” with the application or game name: MESA_LOADER_DRIVER_OVERRIDE=zink command Test Results with Mesa 21.3 You can test games and apps simply by running them from a terminal when using Mesa-git. The main developer of Zink writes regularly about his progress in his blog: The actual features of Zink are documented at MesaMatrix Mesa 22.1 provides with Kopper support to use compositors. Zink supports OpenGL 4.6 + OpenGL ES 3.2 + compat profile OpenGL 4.6. Zink translates OpenGL to Vulkan with the help of Mesa’s Gallium.